•中介者模式原理
•智慧房屋项目遇到的问题
智慧房屋公司的产品:
闹钟、咖啡机、电视机、窗帘等
思考如何设计:
各对象有几种状态改变
相互作用如何
•中介者模式原理
中介者模式:用一个中介对象来封装一系列的对象交互。
中介者使各对象不需要显式地相互引用,从而使其耦合松散,而且可以独立地改变它们之间的交互
•中介者模式优缺点
优点:
• 通过将对象彼此解耦,可以增加对象的复用性
• 通过将控制逻辑集中,可以简化系统维护
• 可以让对象之间所传递的消息变得简单而且大幅减少
• 提高系统的灵活性,使得系统易于扩展和维护
缺点:
• 中介者承担了较多的责任,一旦中介者出现了问题,整个系统就会受到影响
• 如果设计不当,中介者对象本身变得过于复杂
•中介者模式示例代码讲解
Mediator
public interface Mediator {
public abstract void Register(String colleagueName, Colleague colleague);
public abstract void GetMessage(int stateChange, String colleagueName);
public abstract void SendMessage();
}
ConcreteMediator
import java.util.HashMap;
public class ConcreteMediator implements Mediator {
private HashMap<String, Colleague> colleagueMap;
private HashMap<String, String> interMap;
public ConcreteMediator() {
colleagueMap = new HashMap<String, Colleague>();
interMap = new HashMap<String, String>();
}
@Override
public void Register(String colleagueName, Colleague colleague) {
// TODO Auto-generated method stub
colleagueMap.put(colleagueName, colleague);
// TODO Auto-generated method stub
if (colleague instanceof Alarm) {
interMap.put("Alarm", colleagueName);
} else if (colleague instanceof CoffeeMachine) {
interMap.put("CoffeeMachine", colleagueName);
} else if (colleague instanceof TV) {
interMap.put("TV", colleagueName);
} else if (colleague instanceof Curtains) {
interMap.put("Curtains", colleagueName);
}
}
@Override
public void GetMessage(int stateChange, String colleagueName) {
// TODO Auto-generated method stub
if (colleagueMap.get(colleagueName) instanceof Alarm) {
if (stateChange == 0) {
((CoffeeMachine) (colleagueMap.get(interMap
.get("CoffeeMachine")))).StartCoffee();
((TV) (colleagueMap.get(interMap.get("TV")))).StartTv();
} else if (stateChange == 1) {
((TV) (colleagueMap.get(interMap.get("TV")))).StopTv();
}
} else if (colleagueMap.get(colleagueName) instanceof CoffeeMachine) {
((Curtains) (colleagueMap.get(interMap.get("Curtains"))))
.UpCurtains();
} else if (colleagueMap.get(colleagueName) instanceof TV) {
} else if (colleagueMap.get(colleagueName) instanceof Curtains) {
}
}
@Override
public void SendMessage() {
// TODO Auto-generated method stub
}
}
Colleague
public abstract class Colleague {
private Mediator mediator;
public String name;
public Colleague(Mediator mediator, String name) {
this.mediator = mediator;
this.name = name;
}
public Mediator GetMediator() {
return this.mediator;
}
public abstract void SendMessage(int stateChange);
}
Alarm
public class Alarm extends Colleague {
public Alarm(Mediator mediator, String name) {
super(mediator, name);
// TODO Auto-generated constructor stub
mediator.Register(name, this);
}
public void SendAlarm(int stateChange) {
SendMessage(stateChange);
}
@Override
public void SendMessage(int stateChange) {
// TODO Auto-generated method stub
this.GetMediator().GetMessage(stateChange, this.name);
}
}
CoffeeMachine
public class CoffeeMachine extends Colleague {
public CoffeeMachine(Mediator mediator, String name) {
super(mediator, name);
// TODO Auto-generated constructor stub
mediator.Register(name, this);
}
@Override
public void SendMessage(int stateChange) {
// TODO Auto-generated method stub
this.GetMediator().GetMessage(stateChange, this.name);
}
public void StartCoffee() {
System.out.println("It's time to startcoffee!");
}
public void FinishCoffee() {
System.out.println("After 5 minutes!");
System.out.println("Coffee is ok!");
SendMessage(0);
}
}
Curtains
public class Curtains extends Colleague {
public Curtains(Mediator mediator, String name) {
super(mediator, name);
// TODO Auto-generated constructor stub
mediator.Register(name, this);
}
@Override
public void SendMessage(int stateChange) {
// TODO Auto-generated method stub
this.GetMediator().GetMessage(stateChange, this.name);
}
public void UpCurtains() {
System.out.println("I am holding Up Curtains!");
}
}
TV
public class TV extends Colleague {
public TV(Mediator mediator, String name) {
super(mediator, name);
// TODO Auto-generated constructor stub
mediator.Register(name, this);
}
@Override
public void SendMessage(int stateChange) {
// TODO Auto-generated method stub
this.GetMediator().GetMessage(stateChange, this.name);
}
public void StartTv() {
// TODO Auto-generated method stub
System.out.println("It's time to StartTv!");
}
public void StopTv() {
// TODO Auto-generated method stub
System.out.println("StopTv!");
}
}
MainTest
public class MainTest {
public static void main(String[] args) {
Mediator mediator = new ConcreteMediator();
Alarm mAlarm = new Alarm(mediator, "mAlarm");
CoffeeMachine mCoffeeMachine = new CoffeeMachine(mediator,
"mCoffeeMachine");
Curtains mCurtains = new Curtains(mediator, "mCurtains");
TV mTV = new TV(mediator, "mTV");
mAlarm.SendAlarm(0);
mCoffeeMachine.FinishCoffee();
mAlarm.SendAlarm(1);
}
}
•中介者模式关键点
•中介者模式原理
中介者模式:用一个中介对象来封装一系列的对象交互。
注意事项:
• 中介者模式和外观模式
• 中介者模式和观察者模式
•中介者模式适用场合
适用场合:
• 一组对象之间的通信方式比较复杂,导致相互依赖,结构混乱
• 一个对象引用很多其他对象并直接与这些对象通信,导致难以复用该对象